Team spirit – increases speed of allied swordsmen
Boomerang-ax – chance of turning axe into boomerang
Fury – each hit is 20% stronger than the previous one, as long as your delay lasts less than one second
Potion making – increases chances of abilities of allies
Final blow – when spearman is on his deathbed, chance to cause triple damage
Earthquake – enemies suffer damage – the closer to the centre, the more damage.
Stone skin – increases protection by 75% for several seconds
Fright – chance to frighten enemy during attack.
Poisoning – chance to poison enemy during attack.
Dropping – chance to repel enemy during attack.
Rage – chance to increase damage and attack speed with each next attack.
Lightning balls – chance to create 3 lightning bolts attacking random enemies
Searching – trying to find an apple to restore health.
Stealth – hides in the beard becoming invulnerable.
Hammer of fate – throws a hammer: the further the enemy, the more damage.
Spears of fate – throws 3 spears causing more damage.
Mug of ale – partially restores a drunk’s health.
Master block – chance to fully shut out the enemy’s attack.
Jump master – jumps over enemies attacking slowly.
Control – lures enemy on its side for some time.
Mirror trap – creates a copy of enemy for its defence.
Resurrection – revives after death only once, but with better medical skills now.
Reflection – chance to repel the enemy’s attack fully.
Open wound – attack speed decreases and enemy loses health for a time.
Stun – deprives the enemy of his ability to attack for a while.
Fatal shot – low chance to kill the enemy with one shot.
Magic boot – changes it’s shape and gets invulnerability for a while.
Click – changes its shape and throws aside all nearby enemies by turns.
Spirit of a blade – every attack of the blade reduces the speed of the enemy attack.
Piercing attack – a chance to pierce with arrow all the enemies on the way.
Spear of meanness – attacks the weakest enemy.
Accidental magic – turns allies into mice, and opponents into cheese.
Crit – chance to make a double damage.
Burning – attack the enemies with fire.
Paralysis – it reduces defense twice and has a small chance to kill the enemy.
Vampirism – restores their health at the expense of the dead enemy.
Сhilblain – reduces enemy attack speed greatly.
Flaming up – rolls out on the battlefield in the form of stone, restores his health to the maximum and then goes back into battle.
Thunderstorm – attacks the enemy with lightning
The gape – calls butterflies which attacks the enemies.
Sleep – a chance to plunge the enemy into a deep sleep and make it impossible to attack for a while.
Reduction – reduces the enemies in size.
Alive shield – greatly increases health and get in a defensive stance, taking the brunt.
Healing teleportation – if health is less than a half, has a chance to teleport and heal.
Swallowing – the smaller the size of the enemy, the greater chance to swallow it wholly.
Infection – all the combat abilities of the enemy are redusing.
Deadly cutie – each attack has a chance to kill the infected enemy.
Call – a chance to grab a few enemies and deny to attack for a while.
Dead’s Armor – increases the armor of all the ally zombies.
Creep – immunity to all attacks of shooters, javelin throwers, etc.
Shaking – causes stalactitofall that restores health or causes damage to the enemy.
The power of three – while three of them they have three bonuses, the death of each one takes one of the bonuses: attack speed, the chance to cause double damage, increase armor.
Camouflage – on the battlefield he finds dark niches in which he hides and attacks the passing enemies.
Kiddush – forces the nearest enemy to treat the boss for a while and immobilize another enemies.
Purifying – all the enemies lose half of their health.
Handsaw – a chance to strengthen the attack for a while and gain the ability to attack all nearby enemies simultaneously.
The round punch – chance damage to all enemies around in close-in fighting.
Closing – a chance to enter into the trap of the enemy and immobilize it.
Symbol of weakness – a chance to summon a symbol, each symbol’s attack reduces the damage of the enemy.
Biting shield – a chance to get a full immunity to physical damage with the possibility to attack for a while.