Wealth - chance to summon resources at the start of the battle.
Luck - chance to get more resources with every move.
Symbol of attack - your allies have increased attack in their half of the field.
Manna - your allies have increased health in their half of the field.
Symbol of regeneration - your allies are having their health restored in their half of the field.
Regeneration - hero recovers his health.
Symbol of fear - enemies have lowered attack speed when not in their half of the field.
Beast attack - chance to repel enemy during attack.
Aura of inaccessibility - chance to repel enemy at every enemy attack.
Lifesteal - killing enemy, Hero recovers his health.
Necromancy Obelisk - chance to lift enemy who did not die in its half of the field as a zombie.
Arrow shield - chance to completely avoid the attack from far shooting enemies.
Theft - steals summon resources from opponent.
Trap chips - adds traps to chips, the opponent gets damage.
Militree - calls assistant on the battlefield.
Fire ball - after the fall the ball keeps rolling, attacking enemies with fire.
Lord of the Night - exposed to the light, the enemies are blinded for a while.
Barrage of arrows - controlled barrage of arrows causes damage to the enemies.
Mighty shield - gives the Hero full immunity against injuries for a while.
Net - gathers call resources directly from the field.
Underwater punishment - octopushower is causing serious damage to the enemies.
Fog - enemies in the fog attack no longer.
Grenadarrows - gives Hero ability to attack in the area for a time.
Whirlwind - the whirlwind sweeps in and blows aside all enemies on its way.