• 世界
  • 鬍子男子
  • 英雄
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    北部部落
    劍客

    團隊精神 – 增加盟友劍客的速度.

    斧子投手

    回旋斧 – 把您的斧子變為一個回旋斧的概率.

    狂戰士

    狂暴 – 只要您的延遲時間小於1秒,每次攻擊都是前一次攻擊的120%.

    德魯伊

    製作藥劑 – 增加您盟友技能的概率.

    矛手

    最後一擊 – 當矛手臨死時,具有造成三倍傷害的概率.

    森林居民
    老闆 青蛙

    地震 – 敵人距離中心越近,傷害越高.
    石膚 – 在數秒的時間內增加75%的護甲.

    惡狼

    恐怖 – 在攻擊時恐嚇敵人的概率.

    巨蛇

    下毒 – 在攻擊時使敵人中毒的概率.

    獠豬

    掉落中 – 在攻擊時擊退敵人的概率.

    棕熊

    暴怒 – 接下來每次攻擊傷害和攻擊速度得到增加的概率.

    薩滿

    閃電球 – 創造三條閃電去隨機攻擊敵人的概率.

    高盧
    老闆 長者

    搜索 – 設法找到一個蘋果來恢復生命值.
    隱身 – 躲藏在鬍鬚中,從而變得堅不可摧.

    灰發勇士

    命運之錘 – 投出一個錘子:距離敵人越遠,傷害越大.

    皇冠矛手

    命運之矛 – 投出3支矛,造成更多的傷害.

    紅發勇士

    啤酒杯 – 恢復一個醉鬼的部分生命值.

    守衛者

    阻擋大師 – 完全擋住敵人攻擊的概率.

    跳躍者

    跳躍大師 – 緩慢地跳過敵人的攻擊.

    山部落
    老闆 鬼魂

    控制 – 於一段時間內在敵人身側誘惑敵人.
    鏡之陷阱 – 複製一個敵人以作為其防禦.

    祭祀

    復活 – 死後可復活一次,但是現在擁有更好的醫療級能!.

    山地勇士

    映像 – 完全擊退敵人攻擊的概率.

    高山矛手

    裸露性傷口 – 攻擊速度降低,敵人在短時間內失去生命值.

    權杖勇士

    暈眩 – 短時間內使敵人失去攻擊能力.

    投石者

    致命一擊 – 一擊殺死敵人的微小概率.

    沙漠的兒子
    老闆 傑尼

    魔法之靴 – changes it’s shape and gets invulnerability for a while.
    點擊 – changes its shape and throws aside all nearby enemies by turns.

    鬍鬚刀勇士

    Spirit of a blade – every attack of the blade reduces the speed of the enemy attack.

    蘇格蘭射手

    Piercing attack – a chance to pierce with arrow all the enemies on the way.

    蘇格蘭矛手

    Spear of meanness – attacks the weakest enemy.

    法師

    Accidental magic – turns allies into mice, and opponents into cheese.

    刺客

    Crit – chance to make a double damage.

    神奇的生物
    老闆 撒旦

    燃燒 – attack the enemies with fire.
    麻痹 – it reduces defense twice and has a small chance to kill the enemy.

    觸手影怪

    Vampirism – restores their health at the expense of the dead enemy.

    水晶守衛

    Сhilblain – reduces enemy attack speed greatly.

    紅石巨人

    Flaming up – rolls out on the battlefield in the form of stone, restores his health to the maximum and then goes back into battle.

    雷雲

    Thunderstorm – attacks the enemy with lightning

    懶惰毛蟲

    The gape – calls butterflies which attacks the enemies.

    守護者
    催眠守衛

    Sleep – a chance to plunge the enemy into a deep sleep and make it impossible to attack for a while.

    食肉花

    Reduction – reduces the enemies in size.

    蝸牛

    Alive shield – greatly increases health and get in a defensive stance, taking the brunt.

    夢想家

    Healing teleportation – if health is less than a half, has a chance to teleport and heal.

    貝果

    Swallowing – the smaller the size of the enemy, the greater chance to swallow it wholly.

    殭屍
    僵屍勞工

    Infection – all the combat abilities of the enemy are redusing.

    僵屍戰士

    Deadly cutie – each attack has a chance to kill the infected enemy.

    僵屍法師

    Call – a chance to grab a few enemies and deny to attack for a while.

    僵屍首領

    Dead’s Armor – increases the armor of all the ally zombies.

    僵屍爬行者

    Creep – immunity to all attacks of shooters, javelin throwers, etc.

    礦山居民
    鐘乳石進食者

    Shaking – causes stalactitofall that restores health or causes damage to the enemy.

    三球

    The power of three – while three of them they have three bonuses, the death of each one takes one of the bonuses: attack speed, the chance to cause double damage, increase armor.

    影子

    Camouflage – on the battlefield he finds dark niches in which he hides and attacks the passing enemies.

    鬼魂
    老闆 幽靈

    聖化 – forces the nearest enemy to treat the boss for a while and immobilize another enemies.
    淨化 – all the enemies lose half of their health.

    風戰士

    Handsaw – a chance to strengthen the attack for a while and gain the ability to attack all nearby enemies simultaneously.

    戰鬥法師

    The round punch – chance damage to all enemies around in close-in fighting.

    鎖鏈幽靈

    Closing – a chance to enter into the trap of the enemy and immobilize it.

    鐵錘大師

    Symbol of weakness – a chance to summon a symbol, each symbol’s attack reduces the damage of the enemy.

    理髮師

    Biting shield – a chance to get a full immunity to physical damage with the possibility to attack for a while.

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